Aug 13, 2006, 09:32 PM // 21:32
|
#2
|
Jungle Guide
Join Date: Dec 2005
Location: Right Behind You
Guild: The Raven Evolution [wvw]
Profession: A/
|
sry this build has already been posted...and it works lots better with the rit/nec minion bombing build...and im pretty sure that rebirth would work waaay better then ressurect...
|
|
|
Aug 13, 2006, 09:37 PM // 21:37
|
#3
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
I agree, Rt/N is much better for minion bomber.
|
|
|
Aug 14, 2006, 12:50 PM // 12:50
|
#4
|
Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
|
Agreed, not original.
Get rid of fiends, take blood of the master. You will need minions while you travel.
Fiends are range, you need melee monsters to get the most out of your death nova.
|
|
|
Aug 15, 2006, 04:00 AM // 04:00
|
#5
|
Lion's Arch Merchant
Join Date: Dec 2005
Location: Toronto
Guild: Affliction of Embers
|
If you are making minion bombs, why would you take fiends? They cost 25 energy to cast and only gives you one ranged minion.
|
|
|
Oct 16, 2006, 11:49 AM // 11:49
|
#6
|
Lion's Arch Merchant
Join Date: Oct 2006
Location: A pinapple under the Jade Sea
Profession: R/Mo
|
Rt/N ftw! Besides, how would fiends help ya? They dont get close enough to affect peeps with death nova.
|
|
|
Oct 16, 2006, 08:55 PM // 20:55
|
#7
|
Krytan Explorer
Join Date: May 2005
Location: Northwest Ascalon
Guild: Freedom
Profession: N/R
|
/Agree with the Rt/N thing. I can't wait to try this as a Perpetual-Motion Minion Bomber though. Use Jagged Bones as the Elite, and put that on all your minions before you kill them. As each one dies, you get a new minion starting with base degen. You never need to rely on a new corpse.
JB, DN, ToD, wait 5 seconds. Rinse, repeat. This is only improved by going Rit primary for Explosive Growth. 105DN at DM16 vs 68EG+85DN at SP16+DM12 = 153. Some of it now takes armor into account, but it's also a larger AoE.
The bad news is that Boon of Creation will only help counter the energy cost, whereas Soul Reaping would mitigate it entirely. The good news is you gain health while doing it.
|
|
|
Oct 17, 2006, 12:55 AM // 00:55
|
#8
|
Pre-Searing Cadet
|
Quote:
The bad news is that Boon of Creation will only help counter the energy cost, whereas Soul Reaping would mitigate it entirely. The good news is you gain health while doing it.
|
Yeah, the E-management can be a problem, especially when I have to use ToD twice to kill off a minion buffed by 16 spawning power.
Zealot's Fire, though, does about 25 adjacent dmg at 10 smiting, and procs 3 times from Jagged > Nova > Taste. Sure, it might not be all upfront, but the fact that you can stick with Soul Reaping makes it a pretty cool compromise.
|
|
|
Oct 17, 2006, 02:58 AM // 02:58
|
#9
|
Frost Gate Guardian
Join Date: Dec 2005
Location: US
|
Would explosive growth trigger off of Jagged Bones?
|
|
|
Oct 17, 2006, 03:25 PM // 15:25
|
#10
|
Krytan Explorer
Join Date: May 2005
Location: Northwest Ascalon
Guild: Freedom
Profession: N/R
|
Quote:
Originally Posted by Hidden Prayers
Would explosive growth trigger off of Jagged Bones?
|
I wish I knew the answer to that, but I'm counting on it.
|
|
|
Oct 17, 2006, 05:16 PM // 17:16
|
#11
|
Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
|
After reading the description of both spells, I would say no.
Explosive Growth - "For 15-51 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20-56 lightning damage."
Jagged Bones - "For 30 seconds, whenever target undead servant dies, it is replaced by a level 0-12 Jagged Horror that causes Bleeding with each of its attacks. This is an elite skill. "
EG only happens when YOU create an undead. JB is not a spell that lets you create an undead, like Animated Flesh Golem or Animated Bone Fiend, or Life. This is an enchantment that will create an undead, but it isn't YOU that creates the undead.
You can argue that YOU casted that enchantment, thus it is indeed YOU who created it. Unfortunately, I doubt Anet will see it that way. If you didn't create it directly, it most likely won't be triggered.
|
|
|
Oct 17, 2006, 08:45 PM // 20:45
|
#12
|
Pre-Searing Cadet
|
Quote:
Would explosive growth trigger off of Jagged Bones?
|
I tested it during the preview, and it does, IIRC.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:03 AM // 03:03.
|